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Production

Manufacturer setup — getting started

Complete start-to-finish setup for a manufacturer tenant. Enable the Manufacturing feature, point JewelTrak at the contact row that represents your own company, build your first design with full BOM, and run your first Production cycle.

Manufacturer setup — start to finish

If your shop produces pieces in-house (cast, set, polish, etc.) rather than just buying finished goods from vendors, walk through this once and the rest of JewelTrak’s manufacturer features unlock. ~15 minutes.

Step 1 — Enable the Manufacturing feature

Go to Settings → Features and turn on Manufacturing. This unlocks:

  • Production Orders subtype on /purchase-orders (for outsourcing to casters)
  • “My Designs” view on the Styles catalog
  • Production module entry in the Inventory nav
  • Manufacturing Details fields on each style record
  • Bulk-recompute cost action on My Designs

The flag is per-tenant. Off by default. Flip it on; everything else cascades.

Step 2 — Create your own company as a contact

You need a contact row that represents your own company. JewelTrak uses this to distinguish your designs from vendor styles.

  1. Go to Contacts → New.
  2. Set the Company Name to your shop’s name.
  3. Check the Vendor flag (so it shows up in vendor pickers — your shop is “the vendor” of its own designs).
  4. Save.

You can use an existing contact if you already have one set up for your business.

Step 3 — Point JewelTrak at your contact

Go to Settings → Org Settings. Under Business Type you’ll see a new dropdown labeled Our Company Contact. Pick the contact row from Step 2. Save.

Without this set, “My Designs” falls back to showing designs with no vendor link — works, but isn’t really filtering by ownership.

Step 4 — Set your unit cost defaults

Same page (Settings → Org Settings), find Metals Pricing. Fill in:

  • Default Gold Cost (per dwt or per gram — whatever you use)
  • Default Silver Cost
  • Default Gold Casting Labor Rate

These are the per-unit prices the bulk-recompute action multiplies your designs’ weights against. Update these when bullion moves.

Step 5 — Build your first design

  1. Go to Inventory → My Designs. (You’ll see it’s empty.)
  2. Click + New Style.
  3. Fill the standard fields: Style Number, Description, gold purity/color, etc.
  4. Set the Vendor field to your own company contact (the one from Step 2). This is what makes it a “design” rather than a vendor style.
  5. Find the new Manufacturing Details card (only visible because Manufacturing is on). Fill in:
    • Gold Weight + Gold Cost (the $ value of gold at current rates)
    • Silver Weight + Silver Cost if applicable
    • Stone weights + Stone Costs
    • Setting + Polish (labor lines)
    • Retail Markup % (your standard markup over cost)
  6. On the Stones tab, add the per-stone specs (5 round 2mm diamonds + 1 oval 4×5mm sapphire, etc.).
  7. Save.

The design is now in your My Designs catalog.

Step 6 — Recompute when bullion moves

When gold or silver prices shift significantly:

  1. Update Default Gold Cost / Default Silver Cost in Org Settings.
  2. Go to My Designs.
  3. Click ↻ Recompute Costs at the top right.

This iterates every design in My Designs and recalculates GoldCost = GoldWeight × current Default Gold Cost (and same for silver). Vendor styles aren’t touched. Existing StockIDs in inventory aren’t touched (their cost basis is locked in from when they were produced).

Step 7 — Run your first Production cycle

  1. Go to Inventory → Production.
  2. Click + New Production Job.
  3. Check Make from a saved design and pick your design. The description and expected BOM cost auto-fill.
  4. Set the Quantity (1 for one-off, N for a batch).
  5. Save.
  6. On the detail page, add Stages as work happens (Casting / Setting / Polish, etc.) — assign each to an in-house jeweler or outside vendor with cost + due date.
  7. Allocate Stones from your stone inventory. They decrement at allocate time and re-credit if you remove them.
  8. When the work is done, click Complete & Create Inventory. This spawns N StockIDs in your inventory with the accumulated cost (stages + stones) as the cost basis.

How the cost basis works

Every spawned StockID carries PurchasePrice = (total stage costs + total stone costs) / Quantity. That’s a point-in-time snapshot. Once the StockID exists, its cost is locked — future gold market movements don’t retroactively re-cost a piece you already made.

Where to outsource

If you send the work to an outside caster instead of producing in-house:

  • Don’t create a Production job. Instead go to Purchasing → Production Orders (only visible when the Manufacturing flag is on).
  • Create a PO with Type = Production, vendor = the caster, lines = the styles/quantities you want made.
  • Send the PO. When the goods arrive, receive them through the standard receipt flow. Each received unit spawns a StockID with the PO’s unit cost as the basis.

Related

  • Production — module overview, list of jobs, stages and stones tracking.
  • Vendor Styles & My Designs — how the styles catalog splits for manufacturers.
  • Workshop Monitor — kiosk view that includes Production jobs alongside Repairs and Custom Jobs.